cat ~/projects/spawn-unspawn-worlds.shader
Spawn / unspawn worlds
Appear and disappear effect for world spheres, made for VR on URP single pass.
shadersvfx graphdotweenurpsingle pass

The effect that plays when the world spheres appear and disappear.
Problem
Spheres popping in and out felt abrupt. They needed a clear, satisfying transition that tells the player something is being created or removed.
Approach
A mix of custom shaders, VFX Graph, and DoTween animations choreographs the appear and disappear sequence.
VR constraints
Built specifically for VR on URP with Single Pass rendering, so the shaders and particles had to be compatible with single pass stereo and render correctly in both eyes in one pass.
// migrated from the old wordpress portfolio

